![]() ![]() While this is great if you’ve played before, I can imagine a new player becoming frustrated with Empower, Infest, Transforming events being thrown at them with no context whatsoever. After the introduction, the first page of rules covers the new features in Gift of the Elements. ![]() This is actually one of the weaknesses of this expansion: the rule book is written with the veteran player in mind. Even with over 100 new cards, they’re all self-explanatory. Those familiar with Ascension can jump right into the game, doling out the starting decks to everyone, shuffling up the main deck, and laying out the first center row of heroes and monsters. Designed by Justin Gary, a former Magic: The Gathering champion, Ascension features plenty of big damage-yielding and honor-producing turns, with lots of cards beyond the standard five-card draw being played at times.įor those new to the franchise, Ascension: Gift of the Elements is a good place to begin game play doesn’t differ much from the base game. While I’m not a full-on fanboy of Ascension, I enjoy its more interactive style of deck-building as well as the universe it’s played in. A Gift or a Curse?Īscension: Gift of the Elements is a solid entry in the ever-growing Ascension franchise. ![]() When the final honor token is taken from the pool, players finish the round, then total up their honor tokens and the points listen on the cards in their deck. When played together, the four factions of Hero cards (Enlightened, Lifebound, Mechana, and Void) offer powerful combinations to increase your purchasing and combat power. It remains there until another player’s card forces you to discard it. Heroes are played then discarded, but if you play a Construct, it stays in your playing area and offers ongoing abilities. If you defeat a Monster you’ll usually banish them into the Void (out of the game) after you’ve received the reward listed on its card. You may buy as many Heroes and Constructs from the center row as you can afford and you may defeat as many Monsters as you have combat strength for. They may also defeat monsters for honor tokens. Players take turns drawing five cards from their decks and either purchasing cards for their deck to improve combat strength or increase future purchasing power. All players begin with their own deck of 10 starting cards: Apprentices for purchasing power (via Runes, the game’s currency) and Militia for combat strength. The object of the game is to have the most victory points, which you’ll collect via honor tokens and any points listed on the cards in your deck. Wielding powerful constructs and using new powers from the ancient elementals, will you be known as the Chosen One? Or will your opponents gain the most honor and be deemed the savior of New Vigil? Ascension: Gift of the Elements is a standalone expansion in the Ascension series no knowledge of the base game is required.Īscension ( our review of the base game is here) and its numerous expansions are based on the deck-building mechanism made popular by Dominion. Single player is probably the better game, but I haven't played through an entire session yet (I really prefer to play with other people).Journey once again to the land of Vigil, where you and your opponents recruit heroes to fight off the monsters who have returned to threaten its inhabitants. ![]() I guess it may play better with more players (currently only played it with 2), but I rarely get the opportunity to play with anyone else besides my sister. This results in giant swings in player abilities and makes turns feel either extremely gratifying (if you end up with a good market tile) or extremely useless, like you are constantly playing catch-up/scrambling to make up the difference (if you don't have a good market tile option). It's a race to get the market items before your opponent does and 1st player has the real advantage.Some games have multiple ice cream stalls of the same colour and no +1 fruit baskets and other games have 3 +1 fruit baskets and only 1 ice cream stall. I REALLY DISLIKE how random the market is. ![]()
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